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TSR_Save.js
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Devlog
TSR_Save v1.4.5
February 22, 2021
by
TSR
1
This update fix a bug with switches eval in progress section...
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TSR_Save v1.4.4
January 30, 2021
by
TSR
Update on this plugin. Fix a bug with the confirm window when canceling load game...
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TSR_Save v1.4.3
September 14, 2020
by
TSR
1
New update! Add more parameters to give more latitude on the section position...
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TSR_Save.js v1.3.2
September 04, 2020
by
TSR
Update! TSR_Save v1.3.2 It add the option to lock the auto saving on the first slot. When this parameter is On, the game will always auto save on the first slot, and will prevent in-game manual saving...
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TSR_Save.js v1.2.2
August 22, 2020
by
TSR
New update: TSR_Save.js v1.2.2 Just a few small fixes following bugs reports...
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TSR_Save.js v1.2.1
July 31, 2020
by
TSR
Update TSR_Save v1.2.1 Changed the loadGame method so it replay the currently played BGM on loading if the map itself doesn't have a setted BGM. Fix a bug with the map name window and region map name...
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TSR_Save.js v1.1.9
July 18, 2020
by
TSR
New update! TSR_Save.js v1.1.9 Battleback2 and YEP_RegionBattlebacks : The status section can display the Battleback image of the map where the currently save occurs. The Plugin will now first check i...
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TSR_Save.js v1.1.7
July 13, 2020
by
TSR
New update! TSR_Save.js v1.1.7 Save Access The Plugin save command is now bind to the 'Change Save Access' event command. If you disable the Save Access via the event command, you can still access the...
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TSR_Save.js v1.1.4
July 09, 2020
by
TSR
First update! Fix a bug concerning the Map Auto Save, and add parameters for the Auto Save Window...
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TSR_Save.js
July 04, 2020
by
TSR
This is my latest Plugin. TSR_Save.js v1.02 It provide many options for the Save and Load Scenes...
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