Can it be tied to a switch so its a learned skill?
Push / pull event:
- Better transition for pushing and pulling, the player will walk shortly to get closer the the movable event.
- Player and movable event will walk the same speed defined by the event speed tab.
Pick up event:
- Player walk on the tile of the event when picking it up, making a better transition.
- When throw/drop an event while facing an impassable tile, the event will drop on the tile behind (or one of the sides if behind isn't free).
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Hello, it work with event comment tag which are specific to the event page, so yeah you could do something like that. Example: when the event is on page A (no tag), the player can't move it, then you switch it to page B (which has the tag), and now player can move it... But I might think of something better for further version, stay tune!