Hi, when the event is not always triggered, but has some conditions for triggering, the plugin does not work? because I have events settings (like in the photo) causes an error :Cannot read property 'list' of null"
Hello. It should work whether the event is triggered or not. Will need more details on your setup as I cannot reproduce that bug on my side. You should go to my discord or the RPG maker forum for further support.
I understood, I clarified just in case. I'm sure it's a compatibility issue with other plugins. I have a lot of them, so it will be quite difficult to find the cause, if I have more information I will contact in the forum. thank you for the quick response!
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Hi, when the event is not always triggered, but has some conditions for triggering, the plugin does not work? because I have events settings (like in the photo) causes an error :Cannot read property 'list' of null"
Hello. It should work whether the event is triggered or not. Will need more details on your setup as I cannot reproduce that bug on my side. You should go to my discord or the RPG maker forum for further support.
Regards!
I understood, I clarified just in case. I'm sure it's a compatibility issue with other plugins. I have a lot of them, so it will be quite difficult to find the cause, if I have more information I will contact in the forum. thank you for the quick response!
For some strange reason i'm unable to reset the event locations using Game_System.resetAllEventPos() I'm using Rpg maker MZ
Hello. Thanks for reporting it.
The Scriptcall is working, there was just a typo in the instructions. Should be written: $gameSystem.resetAllEventPos()
Regards
You're amazing, thank you